X-Git-Url: http://www.git.stargrave.org/?a=blobdiff_plain;f=piece.go;h=e08b2609690e385663c4df716d22d05ab3c7808b;hb=3901c3144bba7445c77465709e450db0f74f7ad8;hp=30ac229787eb82fe594317b1510120b5c5929df1;hpb=63f3e8d3dea55f9e01146d164c339e57e0c948cf;p=btrtrc.git diff --git a/piece.go b/piece.go index 30ac2297..e08b2609 100644 --- a/piece.go +++ b/piece.go @@ -18,9 +18,6 @@ type Piece struct { t *Torrent index pieceIndex files []*File - // Chunks we've written to since the last check. The chunk offset and - // length can be determined by the request chunkSize in use. - _dirtyChunks bitmap.Bitmap readerCond chansync.BroadcastCond @@ -31,7 +28,10 @@ type Piece struct { publicPieceState PieceState priority piecePriority - availability int64 + // Availability adjustment for this piece relative to len(Torrent.connsWithAllPieces). This is + // incremented for any piece a peer has when a peer has a piece, Torrent.haveInfo is true, and + // the Peer isn't recorded in Torrent.connsWithAllPieces. + relativeAvailability int // This can be locked when the Client lock is taken, but probably not vice versa. pendingWritesMutex sync.Mutex @@ -55,8 +55,14 @@ func (p *Piece) Storage() storage.Piece { return p.t.storage.Piece(p.Info()) } +func (p *Piece) Flush() { + if p.t.storage.Flush != nil { + _ = p.t.storage.Flush() + } +} + func (p *Piece) pendingChunkIndex(chunkIndex chunkIndexType) bool { - return !p._dirtyChunks.Contains(bitmap.BitIndex(chunkIndex)) + return !p.chunkIndexDirty(chunkIndex) } func (p *Piece) pendingChunk(cs ChunkSpec, chunkSize pp.Integer) bool { @@ -64,24 +70,29 @@ func (p *Piece) pendingChunk(cs ChunkSpec, chunkSize pp.Integer) bool { } func (p *Piece) hasDirtyChunks() bool { - return p._dirtyChunks.Len() != 0 + return p.numDirtyChunks() != 0 } -func (p *Piece) numDirtyChunks() pp.Integer { - return pp.Integer(p._dirtyChunks.Len()) +func (p *Piece) numDirtyChunks() chunkIndexType { + return chunkIndexType(roaringBitmapRangeCardinality[RequestIndex]( + &p.t.dirtyChunks, + p.requestIndexOffset(), + p.t.pieceRequestIndexOffset(p.index+1))) } func (p *Piece) unpendChunkIndex(i chunkIndexType) { - p._dirtyChunks.Add(bitmap.BitIndex(i)) + p.t.dirtyChunks.Add(p.requestIndexOffset() + i) + p.t.updatePieceRequestOrder(p.index) p.readerCond.Broadcast() } func (p *Piece) pendChunkIndex(i RequestIndex) { - p._dirtyChunks.Remove(bitmap.BitIndex(i)) + p.t.dirtyChunks.Remove(p.requestIndexOffset() + i) + p.t.updatePieceRequestOrder(p.index) } -func (p *Piece) numChunks() pp.Integer { - return pp.Integer(p.t.pieceNumChunks(p.index)) +func (p *Piece) numChunks() chunkIndexType { + return p.t.pieceNumChunks(p.index) } func (p *Piece) incrementPendingWrites() { @@ -110,12 +121,12 @@ func (p *Piece) waitNoPendingWrites() { p.pendingWritesMutex.Unlock() } -func (p *Piece) chunkIndexDirty(chunk pp.Integer) bool { - return p._dirtyChunks.Contains(bitmap.BitIndex(chunk)) +func (p *Piece) chunkIndexDirty(chunk chunkIndexType) bool { + return p.t.dirtyChunks.Contains(p.requestIndexOffset() + chunk) } -func (p *Piece) chunkIndexSpec(chunk pp.Integer) ChunkSpec { - return chunkIndexSpec(chunk, p.length(), p.chunkSize()) +func (p *Piece) chunkIndexSpec(chunk chunkIndexType) ChunkSpec { + return chunkIndexSpec(pp.Integer(chunk), p.length(), p.chunkSize()) } func (p *Piece) numDirtyBytes() (ret pp.Integer) { @@ -141,7 +152,7 @@ func (p *Piece) chunkSize() pp.Integer { return p.t.chunkSize } -func (p *Piece) lastChunkIndex() pp.Integer { +func (p *Piece) lastChunkIndex() chunkIndexType { return p.numChunks() - 1 } @@ -160,10 +171,10 @@ func (p *Piece) VerifyData() { if p.hashing { target++ } - //log.Printf("target: %d", target) + // log.Printf("target: %d", target) p.t.queuePieceCheck(p.index) for { - //log.Printf("got %d verifies", p.numVerifies) + // log.Printf("got %d verifies", p.numVerifies) if p.numVerifies >= target { break } @@ -188,7 +199,7 @@ func (p *Piece) SetPriority(prio piecePriority) { p.t.cl.lock() defer p.t.cl.unlock() p.priority = prio - p.t.updatePiecePriority(p.index) + p.t.updatePiecePriority(p.index, "Piece.SetPriority") } func (p *Piece) purePriority() (ret piecePriority) { @@ -209,7 +220,7 @@ func (p *Piece) purePriority() (ret piecePriority) { } func (p *Piece) uncachedPriority() (ret piecePriority) { - if p.t.pieceComplete(p.index) || p.t.pieceQueuedForHash(p.index) || p.t.hashingPiece(p.index) { + if p.hashing || p.marking || p.t.pieceComplete(p.index) || p.queuedForHash() { return PiecePriorityNone } return p.purePriority() @@ -230,22 +241,17 @@ func (p *Piece) completion() (ret storage.Completion) { } func (p *Piece) allChunksDirty() bool { - return p._dirtyChunks.Len() == bitmap.BitRange(p.numChunks()) + return p.numDirtyChunks() == p.numChunks() } func (p *Piece) State() PieceState { return p.t.PieceState(p.index) } -func (p *Piece) iterUndirtiedChunks(f func(cs chunkIndexType)) { - for i := chunkIndexType(0); i < chunkIndexType(p.numChunks()); i++ { - if p.chunkIndexDirty(pp.Integer(i)) { - continue - } - f(i) - } +func (p *Piece) requestIndexOffset() RequestIndex { + return p.t.pieceRequestIndexOffset(p.index) } -func (p *Piece) requestIndexOffset() RequestIndex { - return RequestIndex(p.index) * p.t.chunksPerRegularPiece() +func (p *Piece) availability() int { + return len(p.t.connsWithAllPieces) + p.relativeAvailability }