From: Hraban Luyat Date: Fri, 6 Jan 2017 22:10:15 +0000 (+0000) Subject: README: camelCase X-Git-Tag: v2.0.0~33^2~4^2 X-Git-Url: http://www.git.stargrave.org/?a=commitdiff_plain;h=39af50e9f087086bf7b71b3ed9c4563189fa8c9c;p=go-opus.git README: camelCase --- diff --git a/README.md b/README.md index 9405d3d..b383a9b 100644 --- a/README.md +++ b/README.md @@ -22,10 +22,10 @@ xiph.org opus libs: To encode raw audio to the Opus format, create an encoder first: ```go -const sample_rate = 48000 +const sampleRate = 48000 const channels = 1 // mono; 2 for stereo -enc, err := opus.NewEncoder(sample_rate, channels, opus.APPLICATION_VOIP) +enc, err := opus.NewEncoder(sampleRate, channels, opus.AppVoIP) if err != nil { ... } @@ -40,19 +40,19 @@ documentation](https://www.opus-codec.org/docs/opus_api-1.1.3/group__opus__encod ```go var pcm []int16 = ... // obtain your raw PCM data somewhere -const buffer_size = 1000 // choose any buffer size you like. 1k is plenty. +const bufferSize = 1000 // choose any buffer size you like. 1k is plenty. // Check the frame size. You don't need to do this if you trust your input. -frame_size := len(pcm) // must be interleaved if stereo -frame_size_ms := float32(frame_size) / channels * 1000 / sample_rate -switch frame_size_ms { +frameSize := len(pcm) // must be interleaved if stereo +frameSizeMs := float32(frameSize) / channels * 1000 / sampleRate +switch frameSizeMs { case 2.5, 5, 10, 20, 40, 60: // Good. default: - return fmt.Errorf("Illegal frame size: %d bytes (%f ms)", frame_size, frame_size_ms) + return fmt.Errorf("Illegal frame size: %d bytes (%f ms)", frameSize, frameSizeMs) } -data := make([]byte, buffer_size) +data := make([]byte, bufferSize) n, err := enc.Encode(pcm, data) if err != nil { ... @@ -74,7 +74,7 @@ the encoding process: To decode opus data to raw PCM format, first create a decoder: ```go -dec, err := opus.NewDecoder(sample_rate, channels) +dec, err := opus.NewDecoder(sampleRate, channels) if err != nil { ... } @@ -83,9 +83,9 @@ if err != nil { Now pass it the opus bytes, and a buffer to store the PCM sound in: ```go -var frame_size_ms float32 = ... // if you don't know, go with 60 ms. -frame_size := channels * frame_size_ms * sample_rate / 1000 -pcm := make([]byte, int(frame_size)) +var frameSizeMs float32 = ... // if you don't know, go with 60 ms. +frameSize := channels * frameSizeMs * sampleRate / 1000 +pcm := make([]byte, int(frameSize)) n, err := dec.Decode(data, pcm) if err != nil { ...