package torrent
import (
+ "context"
+ "errors"
"fmt"
"sync"
g "github.com/anacrolix/generics"
"github.com/anacrolix/missinggo/v2/bitmap"
+ "github.com/anacrolix/torrent/merkle"
"github.com/anacrolix/torrent/metainfo"
pp "github.com/anacrolix/torrent/peer_protocol"
"github.com/anacrolix/torrent/storage"
- infohash_v2 "github.com/anacrolix/torrent/types/infohash-v2"
)
+// Why is it an int64?
+type pieceVerifyCount = int64
+
type Piece struct {
// The completed piece SHA1 hash, from the metainfo "pieces" field. Nil if the info is not V1
// compatible.
hash *metainfo.Hash
- hashV2 g.Option[infohash_v2.T]
+ hashV2 g.Option[[32]byte]
t *Torrent
index pieceIndex
files []*File
readerCond chansync.BroadcastCond
- numVerifies int64
- hashing bool
+ numVerifies pieceVerifyCount
+ numVerifiesCond chansync.BroadcastCond
+ hashing bool
+ // The piece state may have changed, and is being synchronized with storage.
marking bool
storageCompletionOk bool
}
func (p *Piece) Info() metainfo.Piece {
- return p.t.info.Piece(int(p.index))
+ return p.t.info.Piece(p.index)
}
func (p *Piece) Storage() storage.Piece {
var pieceHash g.Option[[]byte]
if p.hash != nil {
pieceHash.Set(p.hash.Bytes())
+ } else if !p.hasPieceLayer() {
+ pieceHash.Set(p.mustGetOnlyFile().piecesRoot.UnwrapPtr()[:])
} else if p.hashV2.Ok {
- pieceHash.Set(p.hashV2.Value.Bytes())
+ pieceHash.Set(p.hashV2.Value[:])
}
return p.t.storage.PieceWithHash(p.Info(), pieceHash)
}
}
// Forces the piece data to be rehashed.
-func (p *Piece) VerifyData() {
- p.t.cl.lock()
- defer p.t.cl.unlock()
- target := p.numVerifies + 1
- if p.hashing {
- target++
+func (p *Piece) VerifyData() error {
+ return p.VerifyDataContext(context.Background())
+}
+
+// Forces the piece data to be rehashed. This might be a temporary method until
+// an event-based one is created. Possibly this blocking style is more suited to
+// external control of hashing concurrency.
+func (p *Piece) VerifyDataContext(ctx context.Context) error {
+ locker := p.t.cl.locker()
+ locker.Lock()
+ target, err := p.t.queuePieceCheck(p.index)
+ locker.Unlock()
+ if err != nil {
+ return err
}
- // log.Printf("target: %d", target)
- p.t.queuePieceCheck(p.index)
+ //log.Printf("target: %d", target)
for {
- // log.Printf("got %d verifies", p.numVerifies)
- if p.numVerifies >= target {
- break
+ locker.RLock()
+ done := p.numVerifies >= target
+ //log.Printf("got %d verifies", p.numVerifies)
+ numVerifiesChanged := p.numVerifiesCond.Signaled()
+ locker.RUnlock()
+ if done {
+ //log.Print("done")
+ return nil
+ }
+ select {
+ case <-ctx.Done():
+ return ctx.Err()
+ case <-p.t.closed.Done():
+ return errTorrentClosed
+ case <-numVerifiesChanged:
}
- p.t.cl.event.Wait()
}
- // log.Print("done")
}
func (p *Piece) queuedForHash() bool {
}
// Tells the Client to refetch the completion status from storage, updating priority etc. if
-// necessary. Might be useful if you know the state of the piece data has changed externally.
+// necessary. Might be useful if you know the state of the piece data has
+// changed externally. TODO: Document why this is public, maybe change name to
+// SyncCompletion or something.
func (p *Piece) UpdateCompletion() {
p.t.cl.lock()
defer p.t.cl.unlock()
func (p *Piece) setV2Hash(v2h [32]byte) {
// See Torrent.onSetInfo. We want to trigger an initial check if appropriate, if we didn't yet
// have a piece hash (can occur with v2 when we don't start with piece layers).
- if !p.hashV2.Set(v2h).Ok && p.hash == nil {
+ p.t.storageLock.Lock()
+ oldV2Hash := p.hashV2.Set(v2h)
+ p.t.storageLock.Unlock()
+ if !oldV2Hash.Ok && p.hash == nil {
p.t.updatePieceCompletion(p.index)
p.t.queueInitialPieceCheck(p.index)
}
// Can't do certain things if we don't know the piece hash.
func (p *Piece) haveHash() bool {
- return p.hash != nil || p.hashV2.Ok
+ if p.hash != nil {
+ return true
+ }
+ if !p.hasPieceLayer() {
+ return true
+ }
+ return p.hashV2.Ok
}
-func pieceStateAllowsMessageWrites(p *Piece, pc *PeerConn) bool {
- return (pc.shouldRequestHashes() && !p.haveHash()) || !p.t.ignorePieceForRequests(p.index)
+func (p *Piece) hasPieceLayer() bool {
+ return len(p.files) == 1 && p.files[0].length > p.t.info.PieceLength
+}
+
+func (p *Piece) obtainHashV2() (hash [32]byte, err error) {
+ if p.hashV2.Ok {
+ hash = p.hashV2.Value
+ return
+ }
+ if !p.hasPieceLayer() {
+ hash = p.mustGetOnlyFile().piecesRoot.Unwrap()
+ return
+ }
+ storage := p.Storage()
+ if !storage.Completion().Complete {
+ err = errors.New("piece incomplete")
+ return
+ }
+
+ h := merkle.NewHash()
+ if _, err = storage.WriteTo(h); err != nil {
+ return
+ }
+ h.SumMinLength(hash[:0], int(p.t.info.PieceLength))
+ return
}