package torrent
import (
+ "fmt"
"sync"
- "github.com/anacrolix/missinggo/bitmap"
+ "github.com/anacrolix/chansync"
+ "github.com/anacrolix/missinggo/v2/bitmap"
"github.com/anacrolix/torrent/metainfo"
pp "github.com/anacrolix/torrent/peer_protocol"
"github.com/anacrolix/torrent/storage"
)
-// Piece priority describes the importance of obtaining a particular piece.
-
-type piecePriority byte
-
-func (pp *piecePriority) Raise(maybe piecePriority) {
- if maybe > *pp {
- *pp = maybe
- }
-}
-
-const (
- PiecePriorityNone piecePriority = iota // Not wanted.
- PiecePriorityNormal // Wanted.
- PiecePriorityReadahead // May be required soon.
- // Succeeds a piece where a read occurred. Currently the same as Now, apparently due to issues with caching.
- PiecePriorityNext
- PiecePriorityNow // A Reader is reading in this piece.
-)
-
type Piece struct {
// The completed piece SHA1 hash, from the metainfo "pieces" field.
- hash metainfo.Hash
+ hash *metainfo.Hash
t *Torrent
- index int
- // Chunks we've written to since the last check. The chunk offset and
- // length can be determined by the request chunkSize in use.
- dirtyChunks bitmap.Bitmap
+ index pieceIndex
+ files []*File
- hashing bool
- queuedForHash bool
- everHashed bool
- numVerifies int64
+ readerCond chansync.BroadcastCond
+
+ numVerifies int64
+ hashing bool
+ marking bool
+ storageCompletionOk bool
publicPieceState PieceState
priority piecePriority
+ // Availability adjustment for this piece relative to len(Torrent.connsWithAllPieces). This is
+ // incremented for any piece a peer has when a peer has a piece, Torrent.haveInfo is true, and
+ // the Peer isn't recorded in Torrent.connsWithAllPieces.
+ relativeAvailability int
+ // This can be locked when the Client lock is taken, but probably not vice versa.
pendingWritesMutex sync.Mutex
pendingWrites int
noPendingWrites sync.Cond
+
+ // Connections that have written data to this piece since its last check.
+ // This can include connections that have closed.
+ dirtiers map[*Peer]struct{}
+}
+
+func (p *Piece) String() string {
+ return fmt.Sprintf("%s/%d", p.t.infoHash.HexString(), p.index)
}
func (p *Piece) Info() metainfo.Piece {
- return p.t.info.Piece(p.index)
+ return p.t.info.Piece(int(p.index))
}
func (p *Piece) Storage() storage.Piece {
return p.t.storage.Piece(p.Info())
}
-func (p *Piece) pendingChunkIndex(chunkIndex int) bool {
- return !p.dirtyChunks.Contains(chunkIndex)
+func (p *Piece) Flush() {
+ if p.t.storage.Flush != nil {
+ _ = p.t.storage.Flush()
+ }
}
-func (p *Piece) pendingChunk(cs chunkSpec, chunkSize pp.Integer) bool {
- return p.pendingChunkIndex(chunkIndex(cs, chunkSize))
+func (p *Piece) pendingChunkIndex(chunkIndex chunkIndexType) bool {
+ return !p.chunkIndexDirty(chunkIndex)
}
-func (p *Piece) hasDirtyChunks() bool {
- return p.dirtyChunks.Len() != 0
+func (p *Piece) pendingChunk(cs ChunkSpec, chunkSize pp.Integer) bool {
+ return p.pendingChunkIndex(chunkIndexFromChunkSpec(cs, chunkSize))
}
-func (p *Piece) numDirtyChunks() (ret int) {
- return p.dirtyChunks.Len()
+func (p *Piece) hasDirtyChunks() bool {
+ return p.numDirtyChunks() != 0
}
-func (p *Piece) unpendChunkIndex(i int) {
- p.dirtyChunks.Add(i)
+func (p *Piece) numDirtyChunks() chunkIndexType {
+ return chunkIndexType(roaringBitmapRangeCardinality[RequestIndex](
+ &p.t.dirtyChunks,
+ p.requestIndexOffset(),
+ p.t.pieceRequestIndexOffset(p.index+1)))
}
-func (p *Piece) pendChunkIndex(i int) {
- p.dirtyChunks.Remove(i)
+func (p *Piece) unpendChunkIndex(i chunkIndexType) {
+ p.t.dirtyChunks.Add(p.requestIndexOffset() + i)
+ p.t.updatePieceRequestOrder(p.index)
+ p.readerCond.Broadcast()
}
-func (p *Piece) numChunks() int {
- return p.t.pieceNumChunks(p.index)
+func (p *Piece) pendChunkIndex(i RequestIndex) {
+ p.t.dirtyChunks.Remove(p.requestIndexOffset() + i)
+ p.t.updatePieceRequestOrder(p.index)
}
-func (p *Piece) undirtiedChunkIndices() (ret bitmap.Bitmap) {
- ret = p.dirtyChunks.Copy()
- ret.FlipRange(0, p.numChunks())
- return
+func (p *Piece) numChunks() chunkIndexType {
+ return p.t.pieceNumChunks(p.index)
}
func (p *Piece) incrementPendingWrites() {
p.pendingWritesMutex.Unlock()
}
-func (p *Piece) chunkIndexDirty(chunk int) bool {
- return p.dirtyChunks.Contains(chunk)
+func (p *Piece) chunkIndexDirty(chunk chunkIndexType) bool {
+ return p.t.dirtyChunks.Contains(p.requestIndexOffset() + chunk)
}
-func (p *Piece) chunkIndexSpec(chunk int) chunkSpec {
- return chunkIndexSpec(chunk, p.length(), p.chunkSize())
+func (p *Piece) chunkIndexSpec(chunk chunkIndexType) ChunkSpec {
+ return chunkIndexSpec(pp.Integer(chunk), p.length(), p.chunkSize())
}
func (p *Piece) numDirtyBytes() (ret pp.Integer) {
- defer func() {
- if ret > p.length() {
- panic("too many dirty bytes")
- }
- }()
+ // defer func() {
+ // if ret > p.length() {
+ // panic("too many dirty bytes")
+ // }
+ // }()
numRegularDirtyChunks := p.numDirtyChunks()
if p.chunkIndexDirty(p.numChunks() - 1) {
numRegularDirtyChunks--
return p.t.chunkSize
}
-func (p *Piece) lastChunkIndex() int {
+func (p *Piece) lastChunkIndex() chunkIndexType {
return p.numChunks() - 1
}
return p.length() - p.numDirtyBytes()
}
+// Forces the piece data to be rehashed.
func (p *Piece) VerifyData() {
- p.t.cl.mu.Lock()
- defer p.t.cl.mu.Unlock()
+ p.t.cl.lock()
+ defer p.t.cl.unlock()
target := p.numVerifies + 1
if p.hashing {
target++
}
+ // log.Printf("target: %d", target)
p.t.queuePieceCheck(p.index)
- for p.numVerifies < target {
+ for {
+ // log.Printf("got %d verifies", p.numVerifies)
+ if p.numVerifies >= target {
+ break
+ }
p.t.cl.event.Wait()
}
+ // log.Print("done")
+}
+
+func (p *Piece) queuedForHash() bool {
+ return p.t.piecesQueuedForHash.Get(bitmap.BitIndex(p.index))
+}
+
+func (p *Piece) torrentBeginOffset() int64 {
+ return int64(p.index) * p.t.info.PieceLength
+}
+
+func (p *Piece) torrentEndOffset() int64 {
+ return p.torrentBeginOffset() + int64(p.length())
+}
+
+func (p *Piece) SetPriority(prio piecePriority) {
+ p.t.cl.lock()
+ defer p.t.cl.unlock()
+ p.priority = prio
+ p.t.updatePiecePriority(p.index, "Piece.SetPriority")
+}
+
+func (p *Piece) purePriority() (ret piecePriority) {
+ for _, f := range p.files {
+ ret.Raise(f.prio)
+ }
+ if p.t.readerNowPieces().Contains(bitmap.BitIndex(p.index)) {
+ ret.Raise(PiecePriorityNow)
+ }
+ // if t._readerNowPieces.Contains(piece - 1) {
+ // return PiecePriorityNext
+ // }
+ if p.t.readerReadaheadPieces().Contains(bitmap.BitIndex(p.index)) {
+ ret.Raise(PiecePriorityReadahead)
+ }
+ ret.Raise(p.priority)
+ return
+}
+
+func (p *Piece) uncachedPriority() (ret piecePriority) {
+ if p.hashing || p.marking || p.t.pieceComplete(p.index) || p.queuedForHash() {
+ return PiecePriorityNone
+ }
+ return p.purePriority()
+}
+
+// Tells the Client to refetch the completion status from storage, updating priority etc. if
+// necessary. Might be useful if you know the state of the piece data has changed externally.
+func (p *Piece) UpdateCompletion() {
+ p.t.cl.lock()
+ defer p.t.cl.unlock()
+ p.t.updatePieceCompletion(p.index)
+}
+
+func (p *Piece) completion() (ret storage.Completion) {
+ ret.Complete = p.t.pieceComplete(p.index)
+ ret.Ok = p.storageCompletionOk
+ return
+}
+
+func (p *Piece) allChunksDirty() bool {
+ return p.numDirtyChunks() == p.numChunks()
+}
+
+func (p *Piece) State() PieceState {
+ return p.t.PieceState(p.index)
+}
+
+func (p *Piece) requestIndexOffset() RequestIndex {
+ return p.t.pieceRequestIndexOffset(p.index)
+}
+
+func (p *Piece) availability() int {
+ return len(p.t.connsWithAllPieces) + p.relativeAvailability
}