--- /dev/null
+// From https://github.com/jackpal/Taipei-Torrent
+
+// Copyright (c) 2010 Jack Palevich. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+package main
+
+// For more context on why these numbers, see http://wiki.vuze.com/w/Torrent_Piece_Size
+const MinimumPieceLength = 16 * 1024
+const TargetPieceCountLog2 = 10
+const TargetPieceCountMin = 1 << TargetPieceCountLog2
+
+// Target piece count should be < TargetPieceCountMax
+const TargetPieceCountMax = TargetPieceCountMin << 1
+
+// Choose a good piecelength.
+func choosePieceLength(totalLength int64) (pieceLength int64) {
+ // Must be a power of 2.
+ // Must be a multiple of 16KB
+ // Prefer to provide around 1024..2048 pieces.
+ pieceLength = MinimumPieceLength
+ pieces := totalLength / pieceLength
+ for pieces >= TargetPieceCountMax {
+ pieceLength <<= 1
+ pieces >>= 1
+ }
+ return
+}