PiecePriorityNone piecePriority = iota // Not wanted.
PiecePriorityNormal // Wanted.
PiecePriorityReadahead // May be required soon.
- PiecePriorityNext // Succeeds a piece where a read occurred.
- PiecePriorityNow // A Reader is reading in this piece.
+ // Succeeds a piece where a read occurred. Currently the same as Now, apparently due to issues with caching.
+ PiecePriorityNext
+ PiecePriorityNow // A Reader is reading in this piece.
)
type piece struct {