return
}
-func (t *Torrent) chunksPerRegularPiece() uint32 {
- return uint32((pp.Integer(t.usualPieceSize()) + t.chunkSize - 1) / t.chunkSize)
-}
-
func (t *Torrent) pieceNumChunks(piece pieceIndex) chunkIndexType {
return chunkIndexType((t.pieceLength(piece) + t.chunkSize - 1) / t.chunkSize)
}
+func (t *Torrent) chunksPerRegularPiece() uint32 {
+ return uint32((pp.Integer(t.usualPieceSize()) + t.chunkSize - 1) / t.chunkSize)
+}
+
func (t *Torrent) pendAllChunkSpecs(pieceIndex pieceIndex) {
t.pieces[pieceIndex]._dirtyChunks.Clear()
}