6 "github.com/anacrolix/missinggo/bitmap"
8 "github.com/anacrolix/torrent/metainfo"
9 pp "github.com/anacrolix/torrent/peer_protocol"
10 "github.com/anacrolix/torrent/storage"
13 // Piece priority describes the importance of obtaining a particular piece.
15 type piecePriority byte
17 func (pp *piecePriority) Raise(maybe piecePriority) {
24 PiecePriorityNone piecePriority = iota // Not wanted.
25 PiecePriorityNormal // Wanted.
26 PiecePriorityReadahead // May be required soon.
27 // Succeeds a piece where a read occurred. Currently the same as Now, apparently due to issues with caching.
29 PiecePriorityNow // A Reader is reading in this piece.
33 // The completed piece SHA1 hash, from the metainfo "pieces" field.
37 // Chunks we've written to since the last check. The chunk offset and
38 // length can be determined by the request chunkSize in use.
39 DirtyChunks bitmap.Bitmap
43 PublicPieceState PieceState
44 priority piecePriority
46 pendingWritesMutex sync.Mutex
48 noPendingWrites sync.Cond
51 func (p *piece) Info() metainfo.Piece {
52 return p.t.info.Piece(p.index)
55 func (p *piece) Storage() storage.Piece {
56 return p.t.storage.Piece(p.Info())
59 func (p *piece) pendingChunkIndex(chunkIndex int) bool {
60 return !p.DirtyChunks.Contains(chunkIndex)
63 func (p *piece) pendingChunk(cs chunkSpec, chunkSize pp.Integer) bool {
64 return p.pendingChunkIndex(chunkIndex(cs, chunkSize))
67 func (p *piece) hasDirtyChunks() bool {
68 return p.DirtyChunks.Len() != 0
71 func (p *piece) numDirtyChunks() (ret int) {
72 return p.DirtyChunks.Len()
75 func (p *piece) unpendChunkIndex(i int) {
79 func (p *piece) pendChunkIndex(i int) {
80 p.DirtyChunks.Remove(i)
83 func (p *piece) numChunks() int {
84 return p.t.pieceNumChunks(p.index)
87 func (p *piece) undirtiedChunkIndices() (ret bitmap.Bitmap) {
88 ret = p.DirtyChunks.Copy()
89 ret.FlipRange(0, p.numChunks())
93 func (p *piece) incrementPendingWrites() {
94 p.pendingWritesMutex.Lock()
96 p.pendingWritesMutex.Unlock()
99 func (p *piece) decrementPendingWrites() {
100 p.pendingWritesMutex.Lock()
101 if p.pendingWrites == 0 {
105 if p.pendingWrites == 0 {
106 p.noPendingWrites.Broadcast()
108 p.pendingWritesMutex.Unlock()
111 func (p *piece) waitNoPendingWrites() {
112 p.pendingWritesMutex.Lock()
113 for p.pendingWrites != 0 {
114 p.noPendingWrites.Wait()
116 p.pendingWritesMutex.Unlock()
119 func (p *piece) chunkIndexDirty(chunk int) bool {
120 return p.DirtyChunks.Contains(chunk)
123 func (p *piece) chunkIndexSpec(chunk int) chunkSpec {
124 return chunkIndexSpec(chunk, p.length(), p.chunkSize())
127 func (p *piece) numDirtyBytes() (ret pp.Integer) {
129 if ret > p.length() {
130 panic("too many dirty bytes")
133 numRegularDirtyChunks := p.numDirtyChunks()
134 if p.chunkIndexDirty(p.numChunks() - 1) {
135 numRegularDirtyChunks--
136 ret += p.chunkIndexSpec(p.lastChunkIndex()).Length
138 ret += pp.Integer(numRegularDirtyChunks) * p.chunkSize()
142 func (p *piece) length() pp.Integer {
143 return p.t.pieceLength(p.index)
146 func (p *piece) chunkSize() pp.Integer {
150 func (p *piece) lastChunkIndex() int {
151 return p.numChunks() - 1
154 func (p *piece) bytesLeft() (ret pp.Integer) {
155 if p.t.pieceComplete(p.index) {
158 return p.length() - p.numDirtyBytes()